Monday, March 16, 2009

A Basic Classic Antic

Woody is about to go from pose 1 to pose 2 - but not directly.
Here's a typical classic anticipation and overshoot.Moving away from the start pose and then going past the end pose - then settling into the final pose gives the action more space. More space for the same amount of frames = a stronger accent. If the animator had just inbetweened the start and stop pose, the action would have had no impact. It'd be mushy.

http://www.cartoonthrills.org/blog/01Principles/antics/WoodySolidanticMad.mov

Here it is with every frame:
1) Start
2) Antic DOWN
3) Antic Right4) one inbetween, arm overlapping the action
5) Overshoot (the furthest point in the action)
6) an inbetween and overlapping hair feathers
7) Final held pose - stop


Next: variations of antics


15 comments:

Alex I.R., Esq. said...

Wunderval! How might you time a short of this type?
Timing is the most elusive of animation techniques. Construction, staging, color...
they have nothing on timing.

JohnK said...

it's timed right there for you.

David Bernal said...

Thanx John!!

Ahahnah said...

I like how the overshoot shows how much force (strong enough to send his hair flying to the other side) is in his movement. The line of action looks like it is closer to the ground than the final pose.

Woody is a blur during the motion. Would it have been better if there were more drawings in it?

Paul B said...

Great post John!
I missed posts like this

hey, I've been practicing, I copied some frames of a sequence from Babby Bottleneck

BABY BOTTLENECK STUDY

please, check it out

Thanks for all

Paul.

Pavel Jakubec said...

Wonderful !!!

Colter said...

Very helpful stuff right here. ((Absorbs))

Thomas said...

This might be off topic but, the frame in the beginning of the Woody clip, where he is completely flattened to the ground, seems pretty essential to the sequence. It's the most extreme in its use of distortion.
Is this a sort of set up for the antic?

/\/\ikeB said...

But doesn't the accent also have to do with his attitudes, and feeling at that moment. In other words, the more pissed off Woody is, the more he lurches forward, and subsequently the snappier the antic to that lurch?

the plummer said...

i also notice those drawings of woody are supurb as well. thanks for laying out those frames!

Lluis said...

Yeah Yeah Yeah!!!

This is great stuff!!! Thanks so much for this, I enjoy these posts heaps, it great how you can go frame by frame and see each pose and it's timing!
I did a little walk cycles inspired by your Ranger Smith walks you posted about a week ago. you can take a look here if you like!
thanks so much for sharing all this knowledge with us, I'm having a ball!!!

Gregg said...

Wow, can't wait for this post!!!

Amazing, simple background, yet such focus, and energy implied.

(What's that around Jimmy's neck?)

Niki said...

These are excellent! I remember when I first tried to animate, I would've tried something like this with 3 frames, it's weird how normally you wouldn't notice this kind of thing.

Oh, and Mr.John K, I was wondering if you know any good alligator characters from the 40's that would be good to practice. I wanted to make a birthday present for my father, and he likes gators. The only one that I know of that I think would be worth it is wally gator, and that's it. I you hand in some help I'll be able to do the layout practice as soon as possible. Thank ya.

SparkyMK3 said...
This comment has been removed by the author.
kurtwil said...

Nice example. Popeye's "Me Musical Nephews" used similar overshoot-recoil for much of Popeye's animation giving it a definite "kick".
The mostly lifeless color remake served up straight inbetweening.