When I was first doing storyboards for TV studios they had a theory that you should keep cutting every 2 0r 3 seconds to a new camera distance or angle. This was to "keep something happening" on the screen. I guess it was because there was nothing happening on the screen in the actual drawings or action.
This is all one long scene- the same one from the last 3 posts or so. I've had scenes in my cartoons that were a minute long, just because I had no reason to cut away from what was happening in a certain shot. I did cut in on Stimpy's face to show a close up of him trying to keep from letting out his hairballs, just because I thought it would build more suspense, but otherwise it's all a continuous animated scene from the same angle.
Ever have tears in your eyes after swallowing some nasty puke?
One more dry heave cycle...
He's really trying to keep in his hairballs, and Ren is getting nervous....
I made a little cycle of Stimpy's "hwarfing", and timed it 3 different ways for him to puke up 3 different hairballs on Ren.
Nickelodeon saw this scene already animated and colored and asked asked me to add a line of dialogue explaining what all the stuff was on Ren. They didn't want the audience to think it was poo or puke. So I added the line "I'm covered in Hairballs". That's why there is no mouth movement.
**BTW, TWITTER: Someone is pretending to be me on Twitter. I don't even know what a Twitter or a "tweet is" so don't fall for it.