Friday, March 21, 2008

Pete Emslie and I discuss Rocky and Stylization

Hi John,
Originally I was going to post this in your comments section. However, I'm wondering whether you might be interested in posting it as a topic and responding with your own ideas on this subject. Let me know if if that would work, otherwise I'll just post it in the comments section as I'd originally planned, wordy though it may be! :)
Pete

Hi John,
I'm going to play devil's advocate a bit here and say that, although I understand your reasons for liking these "Rocky and Bullwinkle" screen shots, I'm wondering how you'd feel about them if they were the work of animation students in a Character Design school assignment. For the record, this is the type of situation that comes up constantly in my own college course on Character Design and I'm often at odds as to how to deal with it. As you know, I share your high regard for the solid construction principles of Preston Blair, and place a strong emphasis on students learning and applying those principles. Because of that, I have to hold up good structure as one of the main criteria by which I grade their assignments. In the second semester I do allow one assignment where they may explore a less dimensional, more graphic approach if they choose to, but I do so with some reservation and expect them to still convince me of how the character will animate from pose to pose and from front view to profile.

You've used the term "wonky" to aptly describe amateurish, awkward character drawing and design, but I'm not sure how one would distinguish "wonky" from good drawing that takes great liberties with proportion and structure, in any manner other than intuitive. As a longtime professional cartoonist, you certainly know in your gut when something is good rather than awkward, but how would you back up that artistic judgment call with solid reasoning in the form of a written assessment of a student's work? I believe that these drawings of Bullwinkle work within the context of the entire scene of animation, yet I am not sure how I might respond to them if taken out of context as individual and inconsistent poses on a student's model sheet assignment. Even if my gut instinct tells me that they really have something, how can I give that student a better grade despite the inconsistencies, while trying to explain to another student why he received a lesser grade for work that may have similar flaws but lacks something that is, quite frankly, intangible, being subject only to my intuition and personal taste?

I hope you'll understand and appreciate this dilemma, as I suspect it is one that all art and animation instructors have fretted over many times in their career. Alas, art is not cut and dried like math or science, where there are clear right or wrong answers. Though one tries to be as open-minded and objective as possible, when it comes right down to it, it is a subjective judgment call on the part of every instructor. As such, unless we set certain parameters and criteria by which to measure a student's work, it makes it tougher when we're later held accountable for our decisions and resulting grades.

Pete Emslie
=



Hi Pete

good letter.

These Rocky and Bullwinkle drawings are only slightly off kilter.

They still have basic sensible construction. The details wrap around the larger forms and are very slightly skewed - unlike modern design where none of the shapes that make up a character are related to each other. Each element just floats independently from the others.

That's what I call "wonky" - like that new "George Of The Jungle" which is anarchic drawing. Every shape just goes in arbitrary directions with no overall form or position, and no composition within the frame at all

They (the Rocky and Bullwinkle frames) all have great clarity of staging

great use of negative shapes

Line of Action

Opposing poses (characters balanced against each other naturally)

design balance - curves against straights, empty space VS filled space

Contrasts

Variety of shapes and forms and textures

Appeal, cuteness

Funny looking

They have a lot of what we like about Hirschfeld

As far as consistency of model, I am completely opposed to that anyway. I find on model to be bland and boring (at least in the modern definition of "on-model")

Chuck Jones sure played with the models from pose to pose in his cartoons, and I think you like those

Now as far as students go, I would not allow them to draw style and would never encourage them to design their own characters

That's where the problems happen

they get too tied-up in trying to be individuals when they don't know anything yet
You can't design something while you are trying to learn how to move something. Move something that is already built for movement by a professional-animate Mickey Mouse or Elmer Fudd, something simple that actually is built to move in 3-dimensional space

They should learn to draw, learn to animate all the basic principles

that is way more important than style, and you can't have a style if you have no knowledge or skill

all the stylish cartoons that are worshipped by animation students were animated and designed by classic animators. Toot Whistle Plunk and Boom, Mars and Beyond, Gerald McBoingBoing etc. They all use most of the classic principles and just shake up one or 2 aspects to make a graphic statement

I would take these types of drawings (Bullwinkle, UPA, Hirschfeld) and show how all the principles are there.

Maybe if I get time, I will do a post like that

I hesitate anymore to post too many modern drawings next to classic drawings. When you see the 2 juxtaposed, the differences between anarchy and control and thought become obvious

but then the flame wars and hate starts

I somtimes think I should have 2 blogs-one for basic concepts and principles that are viewable to everyone

and then another for more sophisticated concepts that only accomplished artists can view.

When I get past basic stuff and into more complex theories and principles, everyone goes crazy

"How dare you not like Family Guy! It's supposed to be ugly!"

etc.

so I am going to tone down my comparisons from now on and just show what I like. Unfortunately some understanding suffers from the lack of comparison between good and bad

Thursday, March 20, 2008

George Liquor Pilot Sketches











Here's the whole story:

Pontiac Vibe Presents The George Liquor Program

Title Sequence
In an animated title sequence we see George in his Vibe leaving the office (his Liquor Store) He travels across town and stops to pick up the family and head off to do his various George Liquor activities:

He picks up Slab N Ernie from school. Picks up Jimmy the Idiot boy from the Idiot farm.
We see George's car parked in front of Victor Lugnuts' Meat Market. Victor is grinding up a live cow for George. He wraps it in brown paper.

George drives up to his house and jumps out of the car, followed by the kids.
His neighbor is waiting for him on the lawn, looking pissed about who knows what. George punches him and knocks him down
The kids jump out of the car.


We wipe the scene to the back yard and George is wearing his cooling apron and chef's hat as he barbecues up huge hamburgers for the family.

A narrator shouts in a booming baritone

”Pontiac Vibe Presents!”
The George Liquor Program!
George turns to camera and takes a big bite out of his burger. With his mouth full he shouts: “The only Goddamn decent family show on the Internets!”


Episode 1: Evil-ootion
In The House
Slab N Ernie
HOMEWORK VS CARTOONS- WHAT'S BETTER FOR YOU?

George marches past Slab 'N' Ernie's bedroom. The door is closed.
George yells at the kids in their room “You kids doin' your homework?”
Slab 'N' Ernie in unison: “Yessir Unca George!”

George walks past the room and plops a stump down on the rug in the den. He sits on it and grinds his butt into a comfortable position.
Slab N Ernie Try to sneak out to watch cartoons
Cut to hallway as Slab 'N' Ernie open the door a crack and peer around.
Slab: “I'm tired of doing homework Ern. Let's watch cartoons instead.”
Ernie smacks Slab: “Shuttup, punkass! You want Uncle George to hear us?”

George catches them trying to sneak out of the bedroom and gives them a lecture about homework and discipline.

George: “Hey you kids! You know the Goddamn rules! No Cartoony Pictures until you finish yer homework!”

The kids moan and go back to their homework.

“These kids today don't understand the value of discipline!”

Cut to Slab N Ernie leaning over a big fat science book. Their brows strain as they try to absorb the knowledge.

George leans in and peers over their shoulders. "Watcha studyin' anyway?"

EVOLUTION

Slab tells George" We're learnin' 'bout EVOLUTION, Unca George!"

"What the Hell is EVIL-Lootion?"

Ernie explains: “It's a theory that says we're all related to apes and monkeys.”

"WHAAAAAAAATTTTT?" George explodes with rage and disbelief. "Lemme see that book!!"

He opens it to a double page spread of an illustration of animals evolving.

We see a duck crawling out of the sea evolving into a crawfish, then a springbok and a crocodile, then a flying kangaroo, an ape in a tree and then finally George in a loin cloth. All the animals have George's face.

“What the Hell are they teaching kids these days?!!”

George tosses the book into the fireplace and says "Forget your homework. Let's watch some all-American Cartoony -Type Pictures kids!"

“Yaaaay”

The scene wipes away to the rec room downstairs.
Cartoony Type Pictures

The kids are sitting on the couch in front of TV trays as George walks in with TV dinners for them.

George doesn't really get cartoons. He's too old and forgets what fantasy is all about.

The kids are watching the cartoons and laughing.

George stares at the TV and only sees abstract colorful shapes morphing around the screen. He squints hard.

"What the Hell is a cartoon anyway? Just a bunch of flying colors and crazy voices?"

George can never remember the names of cartoon characters.

George: “Look at that funny guy. What's his name, 'Woody Longpecker'? That's your favorite isn't it son? I like the other guy, what the hell is his name... 'Buzz Bunghole', the mean one. What's that pecker guy doin'? He's always poking around in Buzz Bunghole's business. That's some funny crap for sure.

The kids keep telling him to shut up. They feel every emotion in the cartoons and George is dumbfounded.
IMITATE EVERYTHING YOU SEE IN THE CARTOONS

After the cartoon is over, George decides "At least that's a lot better than the crap they teach you in schools these days!

Tell you what. Go outside and do everything you see in the cartoonies!"

The kids go outside and jump off roofs and blow each other up with firecrackers and end up in the hospital.

George is visiting. "Well now you've learned something!"

In The Hospital


Slab 'N' Ernie are bandaged up in their twin hospital beds. George peers at them smiling.

“Does it hurt?”

“Yes Unca George!!!” the kids shout.

George: “Great! Pain lets you know you're alive!”

He tears out their I.V. s

Cut to George driving in his Vibe


Cut to a clock on the wall. Time passes.

Now George is looking at Slab N Ernie with contempt. He thinks they've had enough “rest”.

They are lying in their hospital gurneys with compound fractures, misplaced eyeballs, and still smoking firerworks protruding from their bodies

GEORGE: Whaddya gonna do, just lay there all day and scab up? Suck it up boys! Be real men!

George unplugs their life support machine and drags them into the parking lot.

VIBE INTEGRATION SEQUENCE (not working yet)

He throws them, gurneys and all, into the spacious back of the Vibe.

GEORGE: There's a lot to do. It's a big fat world out there!

He plugs the life support machine into the Vibe's power outlet and takes off.

They are barreling down the highway in the Vibe singing “It's a Big Fat World”

As they fly around in the car, the boys are joyously singing, even though they're propped up in full body casts. They're all wired up in traction and their limbs bash everywhere.

We intercut driving and singing sequences with George encouraging the boys to “live life”.

“Get your hands dirty!” They cut down trees. Ernie fumbles with a chainsaw.

“Learn an instrument” George blows a tuba and phlegm onto Slab's face.

“Fall in love…no touching ya raging hormone!” He smashes Ernie's already broken fingers away from a pretty girls hand.

More singing and driving. “It's a Big Fat World”

Then, they wave goodbye to the TV audience. "G'bye folks! See you next time! Ya bunch of commies!"










Rocky and Bullwinkle Cartoon Science Coming


Later, I will:
1) break this down step by step
2) Add Details
3) Explain how to add style using cartoon license

Sunday, March 16, 2008

BG Painting 4 Styles Compared







ATTACK OF THE PURPLE REMASTERS
It's hard to talk about color choices in old cartoons anymore, because evil remastering engineers like to change all the colors.

They seem to be particularly fond of purple and pour it all over the cartoons.

TRANSYLVANIA 6500 1963
I like these BGs a lot, even though I suspect the colors are completely different than they are on film. I have early transfers of this that are bright and clean but very different colors.
It's not like the old transfers are just faded. It looks like on some cartoons, they now change all the colors in the scenes one by one, not just pump up the whole image.



These are stylized, but still moody.




BUGS BONNETS 55




Here's a pink that isn't your modern typical MLP pink.



BEEP BEEP 52
Here are pre-Maurice Noble super-stylized graphic BGs for a Roadrunner cartoon. I think this style works better for the cartoons, because it doesn't distract from the characters.


The engineers have really pumped these up.





Not your typical navy blue to purple to pink sunset that you see in most cartoons today.
WACKY WABBIT 1942




I tend to favor deep rich colors like these.
THE HEP CAT 1942
Oddly, when they remastered The Hep Cat they turned down the colors! Maybe they felt guilty for turning all the other cartoons pink purple and turquoise.
The BGs on earlier transfers of this are much richer, but you can kind of get an idea of at least how moody the cartoon is.








THE WORM TURNS 1937