John K Stuff

Showing posts with label eyes. Show all posts
Showing posts with label eyes. Show all posts
Saturday, February 02, 2013

Ernie Models To Print

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 These have some general tips that can apply to all characters...see the labels for general construction of faces and how to use space ...
Tuesday, September 18, 2012

CONTRASTS for good design

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Learning control of contrasts will make your drawings more alive, interesting and appealing. There are many kinds of contrasts, not just con...
Saturday, September 15, 2012

Inking: Eyes and Eyebrows Construction

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Figure out the form and position in space of the cranium first - you want the eyes to conform to the position of the skull. -also make the p...
Wednesday, July 20, 2011

Soon

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I have some new theories about animating eyes but someone else is going to tell you about them soon. SALE ON TOON BOOM ANIMATION PROGRAMS I...
Wednesday, October 06, 2010

Scribner Eye Theories

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Sunday, November 01, 2009

Animation School 14: Toot Head Construction

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USE NEGATIVE SPACES WITHIN THE FORM! Face is kept well to the front, with lots of negative space behind it. Top of face (eye area) is smalle...
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