Friday, October 21, 2011

Specific Heads, Specific Expressions, Specific Gestures and Mannerisms

At both upcoming animation festivals, they asked me to do a seminar and talk about and show some of my influences. Obviously I'm really influenced by classic cartoons and I love cartooniness and magic - the stuff that the cartoon medium does most naturally and better than other media.
But maybe the one thing I do differently than most cartoons is the acting. I'm not that influenced by cartoon acting. I find it too generic and restrictive.
My acting influences come mainly from live action actors and real people I've known in my life.
Real life is a lot more varied, subtle and nuanced than most cartoon acting.
Let's take Kirk Douglas as an example. He is one of my favorite actors.
First of all, Kirk has a really unique look, the equivalent of a character design in cartoons. Animation tends to reuse the same basic character designs over and over again. Everyone has the same eyes, the same mouth, the same square fingered hands etc.
Kirk as a general character design is the hero type. In cartoons most hero types have the same face and body and just wear different outfits. Kirk has a specific head shape, specific eyes, nose, chin, hole in chin and even the musculature of his face is completely unique to him. His teeth are recognizable and his lips are totally specific. Even his body - while generally being of the manly heroic type is a one-of-a-kind variation of it. He has a really wide back, skinny waist, skinny arms and legs and a giant head. So...not only is he built as a unique individual, he also moves all his unique features in original ways. For 2 reasons:
1) His anatomy physically has to move according to the way it's built.
2) He has extreme talent and is one inventive sonuvabitch.
In Detective Story, Kirk is a self righteous police detective who hates criminals and thinks they are scum. He is street wise but also has a very sarcastic side as you can see from some of his expressions here. Sarcasm is an emotion that is hard to draw and animate even in its most general form, but Kirk displays it with great charisma and confidence and in ways unique to himself.

When you watch Kirk in action, his changes from expression to expression are fluid; they go through intermediate transitions that are unique and fascinating. He doesn't just inbetween from happy to sad.






Look at that mouth shape! I like the one hanging tooth on the upper right and the group of teeth on the lower left. Who in animation would think of that? -especially for a heroic character?

Here's the Burl Ives all properly raised children know and love.
As a general type, he is the jolly fat guy, but everything else about him is totally unique-his face, his voice, his personality, his expressions and mannerisms. He's one of the most unique characters in entertainment I can think of.Even his hands are completely specific shapes.


You have to see how his tongue flops around in his mouth when he sings. If you come to one of my seminars you will.
...sorry for the cursor grabs...
Here's the evil side of Burl from "The Big Country" He's actually not evil, he's just a poor, rough hewn but ultimately noble character. That's the kind of character a writer can write with a handful of adjectives. But what Burl brings to the character is so much more - a lot of layers and specific nuances that can't be described in words. They can only be acted - and only by him.
Here's his son, played by Chuck Connors- another generally heroic type but with another completely unique character design. In this movie he plays the villain. Raised by Burl on a poor ranch he is huge, strong, handsome, a bully but ultimately a sniveling coward. Again, the adjectives don't begin to describe the gripping specificity of Connors' brilliant performance.



The chemistry between Chuck and Burl is wonderful! They should have spun them off into a TV sitcom because every scene they are in together is gold.
Here's Chuck trying to kill his loving Pop.
Here's that rough-hewn gruff powerful Dad cradling the beloved son he had to shoot down like a dog.
Kirk punch drunk. One of the most intense scenes in movie history.
Robert Ryan is another actor that I love. He is not quite as richly layered or talented as Kirk or Burl, but he is a completely unique character.
He oozes charisma and you can't take your eyes off him in his best films.
Here's a good comparison of two heroic types. Robert Mitchum and Robert Ryan are both big, burly and manly but still look completely different. They are both unique physical specimens. They also act completely differently.
Robert Ryan is a lot more active as an actor than Robert Mitchum. He really thinks about his performances and colors them with very specific second layers.
Here he is having a confrontation with Mitchum. He could have just read the script and made all the expositional story points, but instead he adds a really fun layer to the performance. He uses an apple as a prop and completely violates the damn thing in front of your eyes.

You have to see this in action to get the full effect. He makes you feel really sorry for that apple.


Peter Lorre has to be one of the very best actors in movie history. He has a million subtle things going on in his head. Both on top of the skin and underneath.

I'll show you the incredible wealth of expressions Peter can concoct for just a single scene and a few lines of dialogue.

Tomorrow.

Monday, October 17, 2011

Fredrikstad Animation Festival (Norway) November 9 - 13

Here's my welcoming committee.
Highlights:
Don Hahn on the 80s-90s Disney Renaissance
Don was production manager and producer at Disney's in the late 80s and through the 90s and will talk about the behind the scenes stories that went on during the making of their animated films. Many cartoonists and animators who are friends of mine or who I have worked with help make these films and I'm sure Don will relate fascinating memories and hopefully show lots of rare preproduction work.
WAKING SLEEPING BEAUTY

Tod Polson on Maurice NobleTod Polson (himself a cartoon designer) was a good friend and colleague of Maurice Noble, one of Chuck Jones' top layout and background designers.
Tod is writing a book on Maurice and his work and will be doing a seminar about him. I will be excited to see this presentation.


AND MUCH MORE!

I will be doing a seminar. They asked me to show some of the cartoons that influence me and then some of mine that used the influence.I'm going to talk about how I've tried to combine
THE FUNDAMENTAL ELEMENTS OF CARTOONING
and anImation with the acting in my favorite classic Hollywood live action films. Lots of rare old cartoons and a clip reel of Hollywood's most manly actors doing what they did best- slapping,

grimacing, feeling remorse and keeping us on the edge of our seats. If there's time, I will show clips of my cartoons that directly put to use some of my favorite inspirations from the past.
Maybe I will do A signing and you can buy a live CARICATURE from me. We are working out the details now.
You can order an overall pass at the festival, or individual tickets for each show/event.Here's where I'll be staying. And here's how I'll get around...The following week of the Norway festival I will be participating in the Bristol, England animation festival. I will do another post about that in a few days.


...also want to drive from Amsterdam to Zweibrucken Germany (where I lived when I was a kid) and wonder if I can find a guide for a day who speaks German.

Sunday, October 16, 2011

Oman Made Stimpy

Saturday, October 15, 2011

I Wish There Was a Good Drawing and Inking Program


AN UNFINISHED LOAF
I can't seem to find a single drawing program that has all the fundamental tools you need to do good clean finished drawings in it.

I have to use at least 2 programs to get a clean drawing done and then I have to spend a ton of time fixing up details. - There oughta be quick and easy clean up tools in the drawing programs.

The way I'm doing it now is I import my rough drawing into illustrator and then ink the lines

But the brush tool in illustrator, although smooth is full of irritating quirks.

I ink with a thick and thin pressure sensitive brush but the ends of the line are always pointy. That means I have to overshoot every line that crosses or touches another so that where they cross they are sort the same thickness - but even that doesn't quite work.

Then I am stuck with all these extra overshot lines that cross each other and I need a simple way to cut them off. The eraser doesn't work and is too time-consuming.

In Harmony, they have a nifty tool that you can just click the overshoot and delete it. Too bad Toonboom doesn't make a drawing program.

So after I have inked a drawing in Illustrator, I export it to Photoshop - while keeping the layers (and turning "anti-aliasing" off)

Then I have to manually go in and clean up all the overshot lines. The eraser tool is too clumsy for that and takes too long. I have to zoom way in close and use the pencil tool at 1 pixel size and draw an extra line to cut off the corners. Then I use the wand and select the overshoot and delete it.

Too many steps!!

You'd think someone out there would make a program that was truly artist friendly and that had all the essential drawing and cleanup tools in one simple toolbox.

Each program seems to have some good ideas for tools, but they only half figured them out.

But they all have millions of random non-essential menus, tools and gimmicks that I can't imagine more than 1% of the artist population would have any interest in.