Wednesday, November 29, 2006

Art Lozzi- scooter looter-paint technique-BG painting

How about a cartoon with layouts by Ed Benedict, animation by Carlo Vinci and BG paintings by Art Lozzi? Add it up and get cartoon ice cream.

I want to start talking a bit about painting technique. Technique is different than color.

So far I've talked only about color theory and nothing at all about brush technique. They are two completely separate things. You could be good at color but not so good at technique. There are a lot more artists who are good at technique but are not as good at color. I don't know why exactly. I guess you can learn technique but not taste.

Art Lozzi was excellent at both. Look at this beautiful painting below.

The color thinking on this tree BG above is very similar to the color thinking in this Frazetta painting below, yet the two styles look completely different. Why?
Because the painting techniques are different.
Here's a painting by Kristy Gordon. Similar thinking in color. Another different painting technique.

The general technique that Lozzi and Monte and the early Hanna Barbera painters used was painting with sponges and friskets.

This one above is by Monte.
Below is Art. Simlar techniques but different styles.
They would cut holes in cells (friskets) in the shapes of certain objects, like the trees above, and then dip a sponge in paint and apply the sponge over the frisket.

Then when they peeled the cel off the paper, there would be a textured tree in the shape of the frisket on top of the BG color.

Sometimes they would keep layering sponge textures on top of the paint and even use smaller friskets to fill shadow shapes in with.
Below you can see contrasts in techniques. There is some flat color (the sky), some sponge (the tree on the right) and some dry brush (the trees on the left).
If the painting was completely filled in with equal amounts of texture from left to right, the BG would be indistinct and hard to read. Contrasts are important in all aspects of creativity. Contrasts are punctuation. They are what tells you what to pay attention to. Stories need contrast, dialogue needs contrast, acting needs contrast, composition needs contrast, design does, animation does, timing does-everything does.


Here is a similar technique with less contrast from Disney. See how more monotonous it is compared to the better designed, better colored and contrasty styled HB BGs? Looks like wallpaper.


Without contrast or punctuation you have monotony. Controlling contrasts is very difficult and I'd say even impossible for weaker artists or actors or writers. Today's prime time cartoons are extremely monotonous because they have no punctuation or contrasts in any of the creative aspects of them. Everything just drones along at the same pace, volume and evenly spaced design. Nothing is more important than anything else. It all just lays there and expects you to weed through the morass to find what the entertaining parts are.
This BG above has all the paint techniques I've been talking about plus some pencil shading on the grass and hills and trees. Lots of contrasting textures, values and negative shapes.

These HB painting techniques can be very simple...
..or more complex
Even the lines on the trees are full of contrasts. Some are close together. Some are far apart-they are not evenly spaced. Some lines are painted on, some are drawn with colored pencils, some lines are curved, some are jagged.Even though the striking styling of this is bold and cartoony, the control of the contrasts in techniques and design and color makes it all organic and natural.... as opposed to today's mechanical computerized looks.

God, those multi million dollar budgeted prime time cartoons don't even HAVE painted backgrounds. The flat characters vanish right into the flat fluorescent backgrounds. These HB cartoons were originally budgeted at $3,000 each-or $9,000 per half hour and they are infinitely more complex and skilled than what you get for 3 million. Here's millions of dollars worth of artistic achievement.


I've asked Art if he would be willing to explain to us his step by step procedure in painting backgrounds like this. Tell him in the comments how much you would appreciate that!



Saturday, November 25, 2006

Say Hi To Steve Worth in the hospital

Steve is sick: Kali and Marlo show how much they care for his sweet ass.

Steve is a real hero in animation today. He's the guy behind the Asifa Animation Archive.
http://www.animationarchive.org/
He's building a huge library of great cartoons, comic art and illustration from the Golden Age Of cartoons and letting the public come in and look at all this cool stuff for free.








Well the poor guy is in the hospital. We saw him yesterday and he looks like he's getting better, but maybe a pile of you cartoon fans can let him know you love what he's doing and need him to come back fit and soon. Maybe you've got a cute sister for him.

Say hi on here and offer a hug or a bratwurst then go to his amazing site and say hi in his comments too!



If you hunt around his site you find some really great rare cartoon art and artists!

Here're some of my favorites, but there's tons more stuff:

http://www.animationarchive.org/2006/11/biography-carlo-vinci.html
http://www.animationarchive.org/2005/11/filmography-betty-boop-in-snow-white.html
http://www.animationarchive.org/2005/10/filmography-coal-black-and-de-sebben.html
http://www.animationarchive.org/2005/10/biography-natwick-on-iwerks.html
http://www.animationarchive.org/2006/03/media-mel-crawfords-golden-books.html

I was so excited when I took this picture, I couldn't stop shaking.
Send Steve some love! He is a giant in our field and we all need him!



And you could donate to the archive too and help Steve preserve our cartoon heritage!
https://www.paypal.com/cgi-bin/webscr

Or if you're in the LA area and want help with the archive, you can volunteer some time and see fantastic cartoons while you're at it!
http://www.animationarchive.org/2005/10/volunteer-call-helping-at-archive.html

Friday, November 24, 2006

Thanksgiving with Kali, Mike and Marlo

Well I finally managed to coax some cartoon chicks to come over to try my meat recipes.

These gals are the wackiest!

Marlo was the first to dare opening something.

Once my meat passed the taste test, I was allowed a seat.
But then Mike showed up and no one paid attention to me anymore.
The girls get Mike soused to loosen his morals.
Now he's ready and easy prey.
These hot blooded latin boys get all the action.Marlo gives a subtle hint of what she wants.

Eddie heard there were cartoon chicks on the make at my place, so he put on his best costume and paid a surprise visit.

Wednesday, November 22, 2006

Only Superhumans Qualify As Entertainers - Buster Keaton






Kali just turned me on to Buster Keaton films.I had seen Sherlock Jr. and Steamboat Bill way back during college days but was too into discovering lost cartoons to be paying enough attention to silent films.

Thanks, Kali for correcting my oversight.


Anyway, Keaton really illustrates a point I have been making on this blog-that only people who have amazing ability should be entertainers, not just average people who live next door to you, like we have today.

Nowadays we have cartoons by people who can't draw (or write), "voice actors" by people who don't have distinct voices or acting ability, "songs" where people talk instead of sing and tell you how great they are without having to prove it to you with skill and talent.

Imagine if the people who run entertainment today took over sports?

We'd have basketball teams with short fat bald white men, Ultimate Fighting would pit skinny little emo cartoonists against each other, people who can't swim would be water sports heroes having female fans screaming at their drowning contests.

While we're at it, let's also have chefs who have no sense of smell, 110 lb firemen, nearsighted arthritic surgeons, paraplegic dancers, presidents with low I.Q.s, people who can't animate writing books telling you how to judge animation and scientists who believe in Intelligent Design.

A few decades ago, people automatically assumed that when they went to witness professional entertainment, they would be watching superhuman talents doing superhuman feats - doing things that they never would have imagined themselves being capable of doing.

Not any more. Everybody alive can talk and they can write sentences. That qualifies you to be a writer and a rap star or a cartoon voice. You don't have to be able to do something that takes years and decades of practice and skill and super talent.

Is there anybody alive that couldn't write or draw Family Guy? Anyone looking at that or listening to a rap "song" can easily imagine himself with a couple weeks practice and some luck being able to be a big star.

Yeah, I know the blind deaf and dumb South Park fans are gonna get on here and argue, but that's my point. When you see a REAL entertainer, you can't argue that what he or she is doing is not amazing when it is so far above the level of average or even exceptional ability. You can argue all you want about today's crap because it is so vague and amateurish, it all comes down to the general level of gullibility of the entertainment-starved unwashed masses who have been raised on low expectations and will fight to the death over stuff they could do themselves.

Now no one could watch Bugs Bunny and say, "Oh I could do that." Or "The Honeymooners". Can anyone imagine regular people being that funny?

Now, watch Buster Keaton and see if for a second you can imagine yourself doing what he did to earn his fame and immortality.



Get Sherlock Jr. and be absolutely amazed at what a true genius can do without the aid of special effects or executive meddling.



And go to Kali's blog and thank her for being smart and having extraodinary taste in an age where there isn't much.

http://kalikazoo.blogspot.com/2006/11/buster-keaton-genius.html


She also pointed out to me that the only modern heir to Keaton is Jackie Chan who of course, once he came to Hollywood, the execs made him do much less of what made him famous and waste most of the time in his movies with bullshit "story" and "heart".

You should all be really mad, knowing that superhuman entertainment is actually possible, but corporate America won't let you have any.

I hope you are broadening your minds by seeing some of the feats of human prowess I introduce you to on this blog. There is a ton of it out there. You just have to dig back a few decades and then keep working your way back through history to find truly inspiring and exciting things to make you proud to be a part of a species that once was great.

By the way, a lot of gags that you associate with cartoons were invented by Buster Keaton and other silent comedians.

EZ-POP, little old lady in shoe, John Hubley

I was a design freak when I was a kid. I loved all cartoons, but really thought a lot about style and design-which I don't recommend that you do until you learn basic drawing principles!

These striking images are from a John Hubley commercial for EZ Pop Popcorn from the early 50s.
I'm not a big fan of UPA cartoons, mainly because they are not very entertaining and the animation is stiff and limited.

For some strange reason though the "UPA Style" worked best in 50s commercials.

This commercial is not only designed beautifully (much better than UPA's "entertainment" shorts) but it has great bouncy animation, a really lively track, cartoony characters and movement, brilliant cutting, fun timing and crazy background graphics.



By contrast, UPA's theatrical shorts are sluggish, bland and depressing and they have horribly influenced the whole cartoon art form-even today, 60 years later.



The artists that drew and animated this cartoon all learned classic basic cartoon principles.
You can tell by the drawings that they understand construction, line of action, squash and stretch, silhouettes, clear staging, negative space and all the principles I have been going on and on about in my blog posts.

FORMS WITHIN FORMS
This frame above starts with a clear and simple COMPOSITION. There is a ring of popcorn heads framing the product.
All the heads within the ring are SPECIFIC DESIGNS-each a variation of a general shape-the shape of a kernel of popcorn.
The overall composition uses NEGATIVE SPACE to make the POSITIVE Shape (the ring of heads) read clearly.
Each individual head uses negative spaces to make the positive features (eyes, mouths, noses) read clearly.
The negative spaces between each head are interesting shapes.
The CONSTRUCTION of the heads is slightly played with and distorted-and that's what makes the images look to today's primitive eyes- "stylized".

LOOK UP ALL THE CAPITALIZED CONCEPTS IN THE BLOGGER SEARCH AT THE TOP OF THE PAGE TO READ BLOG POSTS EXPLAINING THE CONCEPTS.


Every scene in the cartoon has an overall design. The individual pieces-characters and props are carefully fit into a larger design.

Today's UPA copycat cartoons look like each piece is individually designed, then the pieces are thrown onto the stage in a haphazard cluttered pile.





















Obvious LINE OF ACTION.
CLEAR POSE.
NEGATIVE SHAPES
ORGANIC SHAPES
ASYMMETRICAL DESIGN AND POSE.
CARTOONY
Just like this:









THESE IMAGES ARE DESIGNS WITHIN DESIGNS.
The group of kids is a shape- squint your eyes and look at them as one form.
Then that form is broken up into individual kids and then each kid is broken into his separate forms-but no matter how deep you go into analyzing the details and forms in the frame, they all fit into larger design statements.

Now, beyond how great the design is, the way it MOVES is perfect for the style. The animator had to find an appropriate style of movement that didn't distract from all the compositions and designs in the still pictures.

In the UPA shorts, the designers seemed to worry that the animators would distract from the design, so they developed a style of non-animation. Gerald McBoing Boing is basically inbetweened from pose to pose and is pretty boring to watch.

This stuff moves in an extremely cartoony, bouncy and fun way and it totally enhances the design.





The commercial is so fun and cartoony and to the point that it totally sells the product. It makes you want to eat the popcorn.

It also makes me want to see an entertainment cartoon that's designy-but with solid PRINCIPLES, not superficial wonky flatness- a cartoon that does all the things a cartoon can do that no other medium can.

This EZ Pop cartoon couldn't be done in live action or even CG and that is the main reason to doo it in animation. To use the magic that only real animators can make.


Thanks to Amid Amidi for the crisp images at the top of the page and for uncovering so much lost animation art and films and making the best animation magazine ever-Animation Blast. It's the only animation magazine that is actually about animators.

He also is the outspoken uncensored half of Cartoon Brew.
Amid has a book out all about 50s designy cartoons. It's full of great art (and some pretty awful art too-look at the damn cover!).






Of course, as in all art books, much of the art is way too small and there is a ton of wasted white space, but you have to buy the book anyway. Take the opinions with a grain of salt-it praises the movement that ultimately destroyed cartoons.

I'm gonna do more posts about designy cartoons. The main point I will make is that just drawing flat and primitive like so many Cartoon Network shows and others today does not make a good design.DISCONNECTED SHAPES, NO SILLOS, NO NEGATIVE SPACES WITHIN DESIGNS
GENNDY IS THE BEST
I think Genndy is hugely talented, and that's why I recommended "Dexter's Lab" as a series to Fred Seibert and wrote about it in Animation Magazine. He makes the best of today's flat school of cartoons.

Genndy is great at timing, cinematic storytelling and really great at color design-the best today.

TO MAKE MY POINT CLEAR THOUGH ABOUT STYLIZED DESIGN, I HAVE TO SAY THAT THE DESIGN IN EVEN GENNDY'S WORK IS MISSING WHAT THE FANCY DESIGNERS HAD IN THE 50S-GOOD DRAWING PRINCIPLES.

Genndy himself told me in a published interview that he wished he had stronger drawing skills.

I think the character designs in his cartoons (the drawing "style") are very awkward and many times(as in the examples) not well composed and don't utilize the larger principles of drawing and design.

I can say the same thing about many many scenes in my owncartoons (and I have and will)-but I'm not relying so heavily on "design" for my entertainment value.

If you are going to shout "Hey look at how designy my cartoons are!", then you could benefit from stronger design and drawing principles. - Not just drawing eyes in a square and calling it a face.

CHARACTERS PASTED IN THE FRAME, NOT RELATING AS A COMPOSITION, NOT AFFECTING EACH OTHER
NO COMPOSITION, CHARACTERS NOT RELATING TO EACH OTHER, BROKEN UP POSES


CHARACTERS MADE OF DISCONNECTED PIECES OF BROKEN GLASS, GENERIC SHAPES AND EXPRESSION
YIKES!! UNBELIEVABLE

Good strong traditional drawing principles are the foundation of good design, so I consider all this flat craze to be horribly dangerous and an impediment to making quality cartoons. Drawing flat today is just an excuse to not do anything hard or have to learn all the tools that are available for animated entertainment.

Style CAN be good, but only in the hands of really great traditionally trained artists and it should never replace entertainment value. It should merely add an element to it.

Tuesday, November 21, 2006

new cafepress items - responding to requests

Look how much I love my fans! Ask and ye shall receive...

Steve Buccellato
said...
"What about a Sody Pop shirt for men? That's what all real men need!"




Anthony B. Winegar said...
"... I'd buy more shirts if they where black. ..."




Spizzerinktum said...
"... More fridge magnets! ..."



applepwnz said...
"... One question about the cafepress store, as I recall, you can get mousepads from them, so if you were to put out a George Liquor mousepad I'd definetly get it!"




http://www.cafepress.com/happytime

Friday, November 17, 2006

Buy some crap! (please)

BY THE WAY, SEND ME A PIC OF YOU WEARING YOUR NEW ITEM AND I MIGHT USE IT IN MY NEXT AD!

There's no sincerer expression of love than cash. Yes, green is the universal color of love.

Here's your chance, all 172 of you to show your appreciation for cartoony cartoons and this ornery blog. Crabapples, like love, are also green, so buy a shirt or a mug and keep spreading the message of cartooniness.

I know, it's not the greatest quality ever-it's Cafe Press for cryin' out loud, but at least you get to show off some your favorite cartoons characters to the unwashed masses!

If this stuff sells well enough, I'll make some t-shirts and stuff myself and offer them directly to you.

Thanks loads!

Your pal,

John













Wednesday, November 15, 2006

Color Theory-Art Lozzi on Bob Gentle-Skeeter Trouble



Look at this beautiful background painted by Bob Gentle. The night colors are warm, inviting and comfortable, and all done very simply.

He achieves it without a Dreamworks or Disney budget, just by using skill and good taste- which unfortunately, you can't buy.
If you wanna be surprised at what colors are in any of these bgs, take these frames into photoshop and use the eyedropper to grab certain colors. Then double click the color to bring up the color palette and see what color it is. You might think the shadow on the tree above is brown, but it's actually dark purple. It just looks brown because of its relationship to the blues near it.

Bob Gentle is another BG artist I like in the original HB cartoons.
He had a softer edged style, not as stylized as Art or Monte and his best BGs give a feeling of comfort and warmth like these in "Skeeter Trouble".




The Bgs in Skeeter Trouble were drawn by Dick Bickenbach, who was the most conservative of the early HB layout artists. Dick was an excellent draftsman and always had really good compositions and handsome layouts. He did those great Tom and Jerry model sheets from the 50s too.

The combination of his less stylized drawings and Bob's less stylized BGs makes for a very different look than some of the more abstracted HB cartoons of 1958-like this one below by (I think) Monte and Ed.Someone wrote in and said that they didn't use red or yellow in the original HB cartoons because the cartoons would play in Black and white on TV. I guess that's not so.



I love this accidental mix-and-match approach that HB used in the early days. It made for a wide variety of looks. No "consistency" like they want so badly today in cartoons. Just a consistency of invention which is much more fun for people like me who get bored by repetition easily.

I asked Art about Bob and he said:

Bob Gentle
Hi John,

Bob Gentle, "softer edged". Good observation. Bob G. was from an era that used airbrush, oils, water color, guache, pastels and more. Monte and I never airbrushed. Our paints were the acrylics and an occasional pastel....for the softer edges.

But there was no need to soft-edge the characters which were drawn mostly with thick and thin black outlines, rarely using light and shadow on them. It would be contradictory, not to mention unneccessarily expensive. The word "limited" didn't refer only to animation. It included bg's as well. By the time it would take to pull out the airbrush equipment, set up the space, make sure the windows were closed, etc....I could've been on BG #44. Am I saying this right?
Look at the beautiful warm browns on the logs in the cabin and the also warm table cloth. Very very nice to the eyeballs.


Bob Gentle was like his name suggests. He was gentle, he was soft-edged, always smiling, always willing to be helpful. His training of course was mostly at MGM where we met, as far as I know. He worked there full time. At H and B he was working at home and coming in to deliver his bg's and it always seemed too short a visit. His wife, too, did cel painting at home.

At MGM Bob's style was not really his own creation, but rather the result of what the larger studios were turning out. He was able to please everyone, but you could identify his backgrounds. Naturally it was the layout department that established the bg's then. They were drawn up meticulously in pencil by them, given to the bg painter, where they were traced onto the bg paper and filled in with colors. Houses, furniture, scenics - these were all done in tightish perspective, realistically but also artistically. They even had to consider the viewers who were a simple working class group with families, many of whom had lived through the depression years and WW2. Jerry's mouse hole had to look like a mouse hole -in perspective. Their tastes were not sophisticated. Sophistication...now there's a word for you! How does it fit in with cartoon backgrounds? And yet it does.

Hey, my pal Kevin Langley sent me some more grabs. Thanks!
http://klangley.blogspot.com/2006/05/robert-gentle-and-art-lozzi.html

Gorgeous!


I would sure like to find a BG painter who shares my tastes and need for adventurous color design and texture. If you're out there, I'll find work for you!





Monday, November 13, 2006

Kali's BirFday Party


Well Kali had her birfday party over at world famous Mike Fontanelli's house Saturday night so I thought I'd share some of the precious moments with you.
Marlo arrived with the balloons in all my favorite cartoon colors.
Kali rushed to share the pink and purple globules.
I rushed to arrange some girl on girl action.Mike asserted his host rights and squirted himself in between where you all want to be. Look how smug the swarthy bastard is.Eddie turned up and accepted a sacramental pizza tip from the Birfday girl.
Things come out of Eddie.
Eddie and Mike are suspicious of the birfday cake I brought.

They decide to test it on the official taster.Marlo survives so now Eddie dives in for an ecstacy of taste.
Now he's discovered Mike's cake and tears it apart.Contentedly gorged, Eddie now allows Kali a piece.

Now he allows the girls some frosty action.Nothing escapes Eddie's notice.The cops arrive in the nick of time and Eddie tries a valiant escape.But his guilty pelvis is caught on film.
Kali is ready to open some loot. Mr. Horse supervises.
She presents her own graven image.
Katie jumps in with her own false idols.

Kali enriches her mind with classic American literature.

In the excitement, Kali goes into labor, then delivers Mike's baby.
Marlo and I show off our own baby.

Happy Ending.

Thursday, November 09, 2006

Fox Pop (1942) - Bobe Cannon-Chuck Jones

In early Chuck Jones cartoons, Chuck gave his animators a lot of freedom to move things in their own styles. They had to use Chuck's key poses, but each animator had his own way of breaking them down and getting from one pose to the next.

This is an animator that I really like to watch-I'm not 100% who it is, but I'm assuming it's Bobe Cannon because it looks a lot like animation in earlier Clampett cartoons when Cannon worked for him.

If anyone knows for sure who this is, let me know!



















Whoever it is draws great and moves everything in a very flowing way-almost like liquid wrapped in a tight elastic skin that can bend and stretch when moving fast.

Nothing moves directly from one Chuck pose to the next-it moves in complex figure 8 type formations and waves, or it "smears".

It's not exactly what you would call funny movement, but it is beautiful and artistic and very distinct.

It makes Chuck's early films very entertaining to watch just from an animation point of view. When I first discovered this style, I was mesmerized-I guess I still am. It's a reason to animate, rather than just trying to imitate reality, or worse- to have no animation skill or fun at all, like today's cartoons.

Chuck's later cartoons were more restrictive in terms of movement, and for that matter, oddly enough, so were Bobe Cannon's.

Cannon's style (if this is him) gradually got stiffer, first in Tex Avery's cartoons at MGM, then in Cannon's own cartoons for UPA.


Fox Pop (1942) - Bobe Cannon
Uploaded by chuckchillout8

Clampett told me lots of stories about Cannon, how he got his name, how mild mannered he was, yet he was athletically built.

By the way, doesn't Chuck draw weird hands?? There's something perverted looking about this one, even though it is very well drawn.


Wednesday, November 08, 2006

Rip-a-Long CEREAL PRIZES




I've always considered myself a champion of the audience. While most of the industry conspires against being nice to humans, I fight to appeal to normal human desires. I don't succeed every single time, but at least I try.

When I do kids' cartoons I aim to give kids what everyone else refuses to. Like, can you imagine a super hero cartoon where the characters actually punch anybody? Well I had to fight executives for even the very few punches that appeared in a show about a genre that is all about punching.

In the Ripping Friends-a show that had many conspiring forces against it, I purposely crafted a segment to let the kids know that Spumco cartoonists were on their side.

I came up with a concept called "Rip Along With The Ripping Friends". In each of these sequences, kids would write the Ripping Friends to tell them who was being mean to them this week: Bullies, Teachers, Networks, Cartoon writers, Parents, Homework assignments, Lumpy toymakers, etc. The Ripping Friends would read the kids' complaints, empathize and then go after the monsters who dared to be mean to them.

Cereal companies are mean now, but they used to love kids. They used to cover their cereal boxes with great cartoon art, games and cut-out-activities. They made great entertaining animated commercials, they sponsored cartoon shows on TV, they coated every single nugget of cereal with glorious sparkly sugar, but the thing they did best was...they put PRIZES in every cereal box!


In this particluar Rip-Along, The Ripping Friends try to find out who's responsible for not putting real prizes in cereal anymore and then they rectify the affront.


This segment pretty much illustrates my whole philosophy of entertainment-let actual entertainers do whatever they can to entertain their audience and stay out of their way, then collect the money. The irony of the animation here is that much of it is pretty blandly executed. I drew the first half of the segment and did my best to try to get everyone along the production line to trace my drawings exactly. They didn't, they felt compelled to add lumps to every drawing, but you can at least recognize my style underneath the lumps- in the first half of the cartoon.







You idiot!


Those kids...


... believe in puppets...


...you're ruining...


...the MAGIC!


Yeah! Try to use your head, willya?!


I'm sorry fellas...


I'm just...


...Rrrr...


...eally...


...MAD!



The second half of the cartoon is some combination of me and the generic Canadian style. It was storyboarded in a very funny style by Mike Kerr, but his board then went through the blandifying Canadian studio who composed eveything in the middle, designed ugly incidental characters and liberally piled the lumps all over the stuff. I did some of the drawings of Rip, trying to keep the life and wackiness that Mike did in the storyboard, but of course that had to be covered in lumps too.

It was this bland, symmetric uncomposed lumpiness that drove me to write up the manuals I have started to post on the blog.
Even though the expressions in the drawing above are extreme by modern standards, notice that the features on either side of the face are totally symmetrical. The original drawings had a lot more life, but the Canadian director "fixed" them for me and evened them all out.
After I caught him, he explained he had to do it, because Jim Smith and my drawings were "off-model". Jim and I designed the characters.




That same "director" designed this wonderfully appealing pile of lumps above.



A lot of this art makes me cringe, but I'm going to show some clips now and then of stuff that I've screened at festivals that got a lot of laughs from the audience. Luckily for me, many modern cartoons have so dulled people's eyeballs that they can laugh at satire and gags despite many nasty drawings.







See the pin-point eyeball pupils in the characters above? Dead. Robotic. Non-organic. I had to make manuals just to show Canadian studios how to make eyes look like they are coming out of living creatures. The manuals were hidden in the file cabinet of the idiot production manager. What was his name again, Mike?

Wow! A slightly non-symmetrical drawing somehow slipped through the system! The director probably got fired for this.



Happy Birthday Kali!



Well it seems that this is a week of birthdays for cartoonist chicks.

Today is Kali's birthday so go wish her a happy one at her blog!
http://kalikazoo.blogspot.com/These are all caricatures of Kali, Katie and Marlo by who else-Katie!

I'm settin' up the party now, Kali!