Later, see clips of more animated tit eyes by popular request.
this is one of my favorite scenes from a great Bob McKimson cartoon.









Back when I worked at the ultra-conservative and bland Filmation studio, we used to play the audio of this clip over the intercom in the middle of the day to remind all the old guys of when cartoons were funny.
I love the idea that a little guy can be menacing, just through the sheer power of his psychosis.
http://www.cartoonthrills.org/blog/McKimson/47/BirthNotion/TerribleThings.mov
I like Harvey Eisenberg and Milt Gross for some traits they have in common and some that distinguish them. Their main difference is that Harvey is very conservative and Gross is very radical creatively. Harvey uses construction, Gross doesn't. But they share many other controls or the use of principles.
Harvey's compositions seem to be very carefully, logically thought out while Gross' seem more spontaneous and anarchic. They may look anarchic on the surface but they still are full of negative shapes, clear posing and the BGs are composed around the characters. They are filled with what could be considered mistakes -like tangents, but that adds to the spontaneity of his images.
They both compose their characters in reaction to each other using opposing angles.

Gross uses line of action but also goes beyond the limitation, while Eisenberg pretty much sticks to the rules.
Gross' poses seem much more lively than Eisenberg's. Eisenberg uses great control and the classic principles to make his images read clearly and have good artistic pleasing balance.
Gross tries to get more observation and grit into his BG scenes, and uses more interesting shapes. Eisenberg is able to draw dynamic angles but is very careful about it.
Gross really uses shapes to keep his images full of contrast, inventiveness and interest. Eisenberg sticks to a handful of stock animation shapes, plus a few of his own stylistic inventions. His construction is very careful with some purposeful cheats, while Gross ignores construction altogether. He gets away with it because he has so many other artistic principles in his work to hold the images together.


I love both these guys and they each have their place. My own style is somewhere in between the 2 approaches. I wish I was as inventive as Gross and as controlled as Eisenberg.
It starts out with a pretty normal pan of a farm, but layed out with odd angles that make it move in a slightly creepy way.
Then it just cuts to Daffy walking. I always assumed he was part of the pan, but no, it's a jump cut that I never noticed till now.
This walk is rife with tension, animated by Izzy Ellis. It's a double bounce - which is usually used to make a character seem happy. Something about this walk though is anything but bubbly or happy.
When I saw this for the first time, an anticipation of dread gripped me, like Daffy was expecting the world to come to an end. I never had weird feelings like this watching cartoons before.
And Daffy looked so different than what I was used to. He was more angular, scrawny and his poses were dynamic and really communicated what he was feeling - new more specific feelings. He's waiting for something that must be more important than life itself. What was it?





More great poses!
I was astounded at how clear and stark his poses were. Like a caricature of the cartoon principles of silhouettes, line of action, anticipations etc. No timidity like the poses in a Friz cartoon.
He says "sufferin' succotash!" which I had only heard Sylvester say before. I wonder who said it first. Clampett said that when they recorded Mel Blanc's voice for Daffy, he liked the way it sounded better than after they sped it up, so when he created his first Sylvester cartoon he suggested using the same voice and not speeding it up.
I love this action that really accentuates the dialogue.
Mel and Carl Stalling are in top form in the cartoon. It's amazing how Clampett coordinated all his talents to contribute to the unique intense feelings you only feel in his cartoons.

"Why don't he get here?" Listen to how the voice and music work together perfectly here.



This head shake is great too.




My eyes were bugging out of my head watching these unapologetic poses.
Nice ass anticipation there...
I think this was the first time I noticed smears too and they work perfectly here.
Here's a nice jump cut to the mailbox in a different position. Clampett's camera angles add a lot of dynamic tension to his cartoons.
I think this is a different animator.



Man was I creeped out by these realistic 3 fingered man hands - which Mike Fontanelli told me are outlawed in Japan.
Yikes! It's hilarious but really sick. Like a mutant from Hell has come to violate Daffy's sacred mailbox.
Another bold jump cut
...to reveal Daffy's eyes sliding around the post like living breasts whose aching needs beg to be sated.
All this is just the beginning of the cartoon and it made me feel like I was seeing - not "seeing" but feeling something different in a cartoon. I was used to laughing at my favorite Chuck Jones or Tex Avery cartoons and admiring the artwork and animation, but this was my introduction to a kind of comedy that had the extra element of intense feeling and empathy for the character. I was sucked into Daffy's emotions and felt everything he felt, instead of just laughing at him from the outside world. Clampett has this way of sucking you into the screen by making the story come out of the characters' emotions, rather than just stuffing them into a neat and tidy preconceived plot.
When I was about 10, My Dad decided it was time for me to become mature and start thinking about saving for the future and to forget childish things like cartoons.
He was dumbfounded and frustrated to find me still watching them as a teenager.
Every Saturday afternoon at 5 I would bring a Salisbury Steak TV dinner downstairs and sit on my Dad's chair in front of our "Space Command" color TV set to watch the Bugs Bunny Show.
I'd get through half of the first cartoon when I would hear my Dad stomping down the stairs. "What the Hell are you watching down here? What!? CARTOONS! Aren't you a little old to be watching this crap? When are you gonna grow the F*** up?"
Then he'd kick me out of his chair. "Let me see what you think is so Goddamn funny!"
He'd lean forward and tilt his glasses on his nose so he could see the cartoons better. I had a theory that Dads had trouble making out cartoons; that adults were too serious to see fantasy figures and that they would just see colored blobs floating across their TVs and think the set was broken. But Dad would chuckle at some of the Bugs Bunny or Roadrunner stuff; he could make out the images when someone got hit or blew up. The blobs would come into focus for pain scenes.
But then like clockwork, after the first cartoon was over, the middle cartoon would come on and it would start with a Foghorn Leghorn title card. All of a sudden I could see my Dad's eyes focus. Now he'd get excited. He'd sit up and twist around in his chair. "Hey, wait a minute, is that the big chicken??! I love that guy!" I think he thought Foghorn, unlike Bugs and Daffy, was not a cartoon - that he was a real guy because he could totally follow all the gags and action.
As soon as Foghorn started smacking and shoving the dog or other characters around, he would begin to laugh really loud. He also loved Foghorn's loudmouth fast talking sales pitches. He was always trying to convince Henery Hawk that he wasn't a chicken, that the dog or cat was a chicken and this killed my dad. He really thought Henery was a dumb kid, like me.
Dad would laugh so hard at this stuff that his glasses flew off his head.
I liked Foghorn a lot too, but watching my Dad lose it made me laugh even harder.
Foghorn Leghorn is one of the greatest cartoon characters in history because he's such an identifiable type. He's just like our Dads! Totally in command, thinks he's smarter than everyone else, and when he doesn't get his way through reason, he shoves and yells at you till you understand the logic of his inate beliefs.
I always loved when Dad would come down to yell at me about being too old for cartoons, because I knew I could count on Bob McKimson and Foghorn Leghorn to make him bust a gut and prove I was right.
After the cartoon was over, he'd realize that he'd just been laughing at something really immature, be embarrased and then get even madder than when he first came downstairs to yell at me. He'd pick his glasses up off the floor and stab them back onto his head, lunge out of the seat and start back up the stairs. He'd give me one final disgusted glance" This stuff is STUPID! Grow UP!"
But he'd be back next week to laugh his arse off again at the big chicken.
It was a highlight of every week for me. Foghorn was one of the few things we agreed on. We argued about The Beatles VS Elvis but totally were in synch about our beloved big chicken. He brought out the testosterone in us and taught us family values.
Frustration, beatings and yelling are manna for Dads.






Hey, isn't this a cool way to render shadows on a character? I always loved this scene!

I've mentioned Virgil Partch before as being an all-man's cartoonist. He has a sarcastic and real look at life, which, being a cartoonist, he exaggerates.
Later in his career, it looks like he tried to sell out by doing a daily and Sunday comic strip. His drawing style is more toned down, but I loved this comic when I was a kid. I think not so much because of the jokes themselves, but because the drawings and attitude had an edge that reflected real human nature.
I think the strip is loosely based on the Honeymooners, with a blowhard husband and more reasonable wife. Yeah, that's kind of pandering to the 1960 audience, but it beats having a completely wimpy male lead with a character arc and a sassy liberated female lead like we have in so many cartoons now.
Partch was great at getting the worst aspects out of the average man in a simple expression. To him, even civilized man is still a caveman at heart - and I believe he's right.


Usually in animation I am fighting to get people to nor tone down what the previous artist did or them. Layout artists tone down the storyboards Animators tone down the layouts. Assistants tone down the animation until the images on the screen have no life to them.
I never had to worry about this with Kelly Armstrong's animation. I wish I had the layouts to show you, but she actually took the poses much farther.
Usually when I send my poses to another land - even Canada, the animators don't believe the drawings and "fix" them for me by taking out the line of action, specific expressions and exaggeration.


















When I was very young I was already acutely aware of the difference between REAL products and generic brands or knockoffs.

These logos were warnings that you were being cheated by the makers of the content inside.


Charlton comics, CDC comics were fake in my head. Harvey, Dell, Archie and DC were real because they were slicker and more "professional" looking. 
I even thought of Marvel as fake superhero comics in the early 60s, because they were inked so poorly and everyone had strange square heads. 
Later, I became obsessed with them and started to appreciate quirkiness in drawing styles. The inking got better too and that really helped.
I would usually save the generic comics like Timmy the Timid Ghost for when I ran out of the real comics that I bought myself by collecting empty bottles and cashing them in at the

drugstore.




These old "fake" comics had an awkward unbalanced design sense to them, and I thought of that as being unprofessional. Harvey comics and Casper in particular were well balanced - but to the point of being completely generic. Same thing with DC comics and Archie.
Later, I came to discover cartoonists who had quirky styles that seemed slightly unbalanced, but were highly appealing despite that: Jack Kirby, Clampett, Harry Lucey, Carlo Vinci, etc. My favorite entertainment is a combination of skill and individual quirkiness.
Even famous brand names became unbearable to look at and lost all their appeal.


I'm very flattered when folks are inspired to take my sketches and polish them up. Nice job, Patrick! Very otherworldly. To think that all this alien activity takes place in our eyelashes every second of every day.



And if we are lucky we get a good animator like Kelly who plusses the scene when she animates it.
These are from the earliest Yogi Sunday strips. Gene Hazelton is the artist known for doing the strip, but these panels don't look like his work to me. They are too unbalanced. They look like Tony Rivera - who did the layouts on most of the 1960 Yogi Bear TV cartoons.
The real giveaway is the weird design of the Ranger -with the upturned pointy nose and the stiky outy pant cuffs.
compare the above Ranger to this one below by Eisenberg:
A much better drawing of the 1st standardized Ranger. (The Ranger in the first 2 seasons of Huckleberry Hound's Yogi segment always looked completely different in each cartoon)
Yogi and BooBoo are also very unbalanced looking - just like the 1960 TV layouts.
But then here is a kid and a Mom that look like Gene Hazelton designs - along with stiff bears, and Yogi with man hands.
This girl character is based on Tex' Avery's Lonesome Lenny, which in turn is taken from Steinbeck's "Of Mice and Men". It's such a funny concept it's hard to resist it. -Someone who loves his little pets so much, he squeezes them to death. "I'm gonna love you and squeeze you and kiss you..."
I tried to get a little pathos here with shadows of the bars and Stimpy pulling his rubbery gloves along the bars in heartbreaking agony.
I asked Bob to make the girl be light in this run and to have more drawings of her off the ground than on the ground in this run. There are 12 x per step. 7 of them, her feet are off the ground.
There are 5 where she has at least one foot in contact with the ground.



This is drawing 7 and drawing 11. There are 3 more inbetweens very closely spaced between them to make you feel this part of her run, where she is floating in the air. Bob used "tight inbetweens" a lot to great effect.
He also added lots of overlap to smooth out the run. Ren's bouncing overlaps the girl's up and down motion, and then Ren's hair overlaps his.
Here are some drawings by Becky. She has a very strong personal style of her own, but has chosen to go back and practice some classic cartoon construction to supplement her already impressive talents.
These Preston Blair dogs show that she has a good grasp of hierarchy - making the details subject to the physics of the larger shapes. She also has a very natural flair for nice linework and appealing shapes.

I think she actually had an easier time drawing 40s style characters than the HB style, which at first glance seems simpler.




This is great practice and the more someone analyzes their studies and makes adjustments, the faster they progress.