Observation:
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Pure cartoons lean more towards pure creativity. The characters, ideas and stories don't reflect how things really are. They are fantastic and made up by whimsical free-thinking creators.
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Here's Bill Hollman's Spooky the Cat:
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Creativity and Observation:
This is my favorite recipe for creativity and entertainment. Eyes wide open, always on the lookout for new inspiration.
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These humans are not realistic at all, but they are far more observant of humanity than say ....this:
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Influence: (Observation of other artists)
Influence can be good or bad. If you have a wide variety of influences and you have skills and you observe life, then it's good. If you are only influenced by one style, or a current trend, then you have limited resources with which to say anything original.
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This lion is influenced by Sullivant. Subsequent Disney Lions were influenced by the Disney Lion and gradually got more and more toned down.
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Probably most artists in history get their ideas from other artists, rather than from life or their own imagination.
Great artists get their ideas and styles from combining life with the ideas and life interpretations of their heroes.
Most entertainers and artists follow the trends.
In the 30s up till today, feature animators imitate Disney.
In the 40s, everyone shamelessly imitated Warners.
The 50s, UPA.
60s to 80s, Saturday Morning cartoons.
Most people imitate whatever is around, whether it is good or bad.
Stealing:
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Stealing is when you actually take someone else's idea on purpose and rip it off - and you don't really add anything to it. It's not an accident. It's bold and usually done without conscience.
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Blind Imitation or Absorbtion:
I think this is the most prevalent form of art and entertainment.
Not a lot of artists analyze what they like. They just grow up surrounded by media and subconsciously pick up superficial traits of things they are surrounded with.
You can really see this in American animated features. They almost all stem from Disney and no one seems to be able to break the mold.
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People who loved Disney as a kid grow up and try to recreate what they've absorbed into their creative selves, rather than observe from life or create new imaginative ideas and styles and characters.
They are trapped (or the execs are trapped) by the severe restriction of never looking outside at the world or at other artists besides Disney and its imitators.
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Conservative Unthinking Decadence (FEAR of making a creative statement)
Art that is this narrowly conceived, that does not look outside its closed doors to either the real world or a wide assortment of other artists has no humanity to it. There is no opinion, no comment on the world. it's just product. Product made under the guidance of pure fear and distrust of anything remotely creative.When a whole era and society degrades to the point where everything is blind absorbtion or stealing, then the art and culture gets more and more primitive.
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Skill declines and is replaced by superficial imitation or sheer nondescript blandness, ideas disappear, humanity dissolves.
Stuff just happens arbitrarily, blandly at great expense so that corporations can feed the masses with ground faceless product until the executives eventually bankrupt their companies and retire with giant bonuses.
You can apply this same concept to not just design, but to movement, acting, story, direction, color and on and on....