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When you draw toys, the goal is to understand solidity, perspective and how cartoon shapes move in space from different angles - then to apply that knowledge to your own work.
Top Cat's Hat is cocked at an angle-lower at the left. I missed that myself at first, then corrected it.
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I think TC's forehead is pushed out a bit too far here and the hat is too big
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slightly different angle than the photo and the hat should not be wavy. Up shots are hard!
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slightly different angle than the photo and the hat should not be wavy. Up shots are hard!
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Becky's upshot is at a different angle than the photo and she wants to show you more of his upper face, even though from this angle there is less to see
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Becky straightened out TC's hat and eye angle here (I did too. It's a natural assumption!)
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Again, I wouldn't be afraid to push the muzzle and nose out and away from the rest of the head. Try not to flatten every feature against the head shape.
http://johnkstuff.blogspot.com/2007/09/top-cat-turnaround-toy-construction_19.htmlHere is my conversation with her if it is helpful to anybody:
John: Becky?
Becky: Hi John! How are you?
John: good
John: I like your Top Cats
John: do you think you got anything from that?
Becky: yes! it helped me a lot with foreshortening
Becky: and thankyou
John: flip them around to check them
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John: you should write down what you learned about solidity
John: and then apply it to a character of your own
Becky: could you explain solidity more?
John: well didn't you discover it drawing the toys?
John: the fact that the muzzle sticks out from the face for example
John: and the eyes are in perspective wrapping around a rounded head
John: and are different shapes from each other because of their positions in space
Becky: ohhh, ok
John: that when you look up or down at a 3/4 pose, certain things happen to the features
Becky: so solidity is basically form?
John: the point of copying is not just to copy but to understand what is happening in the things you are copying
John: and then to apply them to your own work
John: like draw your tiger using some of the things you learned from the toy
John: do a toy version of her
John: him?
Becky: ok, I see what you mean now
John: articulate what makes the toy look 3 dimensional
Becky: should I do a turnaround sheet?
John: sure
John: even put the seams in
John: seams on toys help you understand the construction
John: but remember this tip:
John: it's important to UNDERSTAND what you are studying or copying
John: not just to copy for copying sake
John: it's to figure out WHY things look the way they do
John: and then to APPLY that knowledge to what you do yourself - in your own work
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John: then when you decide to break a rule - you are doing it on purpose
John: instead of by accident
John: you can control it better
the end
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Her work is very stylized in an arresting way. It reminds me of one of my heroes: Jack Schleh