
1) Soccer Mom
2) Groundling
3) Relative of executive
4) Comic Book Writer
Did I miss any?

Bobby Bigloaf is a nerdy kid who longs some day to become a comic book writer (and then transfer over to the more lucrative business of writing cartoons). Just about all comic book writers wish they could draw but give up after finding that God didn't grant them the gift and instead choose to tell the artists what to draw.





Instead, I design a general structure that can be modified somewhat - as long as it follows the adjectives that describe him.
Bobby is fat - but a certain kind of fat. Soft fat wrapped in tight skin.
His head is overall 2 clumps of fat that aim up into a rounded point.
His cranium is smaller than his cheek area.
His nose is long and points up at an angle.
He wears thick coke-bottle lensed glasses that are held together with medicine tape.
He has freckles on his cheeks, elbows, ass and knees.
His upper lip is high up on his face, leaving a longer fat chin area.
He wears a clean white shirt with a pocket protecter, shorts and rubber galoshes over his shoes.
OK - that's about as far as words can describe him. You wouldn't then try to describe each structural element of him in terms of exact angles and ratios relative to each other:
His nose is on a 45% angle and is as tall as his eyebrows, etc...


I don't believe in "on-model" to that extent. I believe in "generalized on-model". Does the drawing of the character match his general description? Do the expressions and poses match his personality? Can it be constantly varied and improved upon?

Under these conditions...
As long as the specific drawings you do are:
1) good
2) funny
3) the expressions and pose are specific to the gag, the character, the emotion and the story
4) Look like the character to the audience and me - not to the production manager
This theory of mine caused me to have some really heated arguments with my favorite character designer Ed Benedict. Bill Hanna though obviously agreed with my approach because he used to call up his freelance animators and describe Ranger Smith to them over the phone.