Toon Boom Animation: Toon Boom Animate Professional Animation Software
seems to be on sale for $350 today. That's a pretty good deal
Friday, September 28, 2012
Thursday, September 27, 2012
Inking Test in Toonboom
Some folks have been sending me some pretty good inking samples. If you want to do a test on an actual scene in Toonboom, let me know.
Here's a swell George by Julian.
I like Ethan too.
He has a nice sense of organic form.
His inks of the characters feel alive.
Paul is good but still a bit mechanical. Some of his curves look like he is using a circle template. It could benefit from a more organic approach.
Nik is pretty good but I think he may have changed some shapes.
Like Slab's cuffs
also the thin lines in the details are a bit too thin.
I suggest if you want me to look at your samples, that you
INCLUDE THE ORIGINAL PENCIL ART IN YOUR POST.
also:
PUT AN ACTIVE LINK in the comments so I can just click it and get to your page.
******AND!
YOU gotta make it easy for me to comment and find you.
none of this crap:
I tried filling it
this damn Craptha thing 6 times
and never got through.
Oh and if you're crazy, don't bother to send me any more
messages
unless you want the cops to come haul you away again.
Here's a swell George by Julian.
I like Ethan too.
He has a nice sense of organic form.
His inks of the characters feel alive.
Paul is good but still a bit mechanical. Some of his curves look like he is using a circle template. It could benefit from a more organic approach.
Nik is pretty good but I think he may have changed some shapes.
Like Slab's cuffs
also the thin lines in the details are a bit too thin.
I suggest if you want me to look at your samples, that you
INCLUDE THE ORIGINAL PENCIL ART IN YOUR POST.
also:
PUT AN ACTIVE LINK in the comments so I can just click it and get to your page.
******AND!
YOU gotta make it easy for me to comment and find you.
none of this crap:
I tried filling it
this damn Craptha thing 6 times
and never got through.
Oh and if you're crazy, don't bother to send me any more
messages
unless you want the cops to come haul you away again.
Labels:
inking,
slab n ernie
Wednesday, September 26, 2012
Dream Pets To Draw 1: Crotchy
Here's Crotchy the Pup proudly displaying himself so you can learn to draw toy anatomy.
Drawing toys is a very good way to sharpen your construction and perspective skills.
![]() |
| Use his seams to help you see how his construction works. |
![]() |
| Add caption |
Labels:
Cartoon College,
toy construction
Friday, September 21, 2012
Posing: FRAMING one character's pose with another's
This is a good technique to use with the others I have been tailing about.
You can have one character's pose create a frame around the other's.
The frame is created by the space between the 2 characters.
This makes the 2 poses easier to read and it looks swell too.
John K Stuff: Harvey Kurtzman - Opposing Poses, LIFE
You can have one character's pose create a frame around the other's.
The frame is created by the space between the 2 characters.
This makes the 2 poses easier to read and it looks swell too.
You can also use background elements as framing devices.
The master of this (and other posing techniques) is Harvey Kurtzman.
John K Stuff: Harvey Kurtzman - Opposing Poses, LIFE
Labels:
Eisenberg,
framing,
opposing poses,
posing
Thursday, September 20, 2012
Inking: Hold the big forms together with consistent line weight

Here is an ink of Slab that Paul did. Paul is quite talented and his lines are real clean. Almost 2 clean
But the character's form doesn't hold together because of the inconsistencies in line weights. My eye is drawn right to his chin because of the super heavy line there. I should be looking at the whole character, not one insignificant part of him.
Also his head doesn't hold together. The line is thick on one side, thin on the other.
The undersides of the big forms should also have consistent slight heaviness.
Wednesday, September 19, 2012
Posing: Action and Reaction
The most obvious simplest way to compose 2 characters talking to each other is
have the one who is talking lean towards the one who is listening
the listening character leans back at less of an angle than the speaker leans forward

Oh and thanks to Ger Apeldoorn, Mark Christianson, Mark Kausler and Yowp for making these beautifully drawn comics available to the world!
have the one who is talking lean towards the one who is listening
the listening character leans back at less of an angle than the speaker leans forward
Aim the eyes at each other too for good communication between the characters
Of course you don't always want to use that formula. It wouldn't be natural.
Here the character talking is leaning back and thinking out loud while the other character leans in the other direction-but she connects to him with her eyes.
In continuity, you should vary the degrees of action and reactions and have the characters take turns.
Variety of poses and expressions is more natural than repeating the same poses or having each character in the same pose in a scene.

Oh and thanks to Ger Apeldoorn, Mark Christianson, Mark Kausler and Yowp for making these beautifully drawn comics available to the world!
Labels:
line of action,
neg,
opposing poses,
organic,
posing
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